Root is a game of woodland might and right. Stalk the woods as one of the Vagabonds, seize the initiative with the Eyrie birds of prey, rule over your subjects as the Marquise de Cat, or command the Woodland Alliance to create a new order. With creatures and cunning, you’ll rule a fantastic forest kingdom in the ultimate asymmetric game of adventure and war.
Game Genre: Strategy
No. Of Players: 2–4 Players
Suitable for ages 10 and above
Game Duration: 60-90 min
Family/Kids Friendly: Yes
Over 50 screen-printed wooden warriors
2 different maps
How to Play?
When you start playing, give the walkthrough sheet to the Marquise player, and ask them to read the text in the Marquise’s box aloud as they’re taking the actions described. When their turn is over, pass the sheet to the Eyrie player, and have them read their actions aloud as well. After everyone has taken their first turn, flip the sheet over and go through the second turn, as before. Throughout this process, encourage everyone to ask questions. You will likely be able to answer questions about shared concepts such as moving and battling with little reference to this guide. If someone asks about their faction, encourage them to look over their faction board—it is designed to answer most of those questions. Don’t be dismayed if play is interrupted to explain the finer points of battling or crafting. For most players, Root is best learned organically. After a few rounds, the game should flow seamlessly
Card Sleeves needed for cards: Onyx 63.5x88mm
No, of packets of Card Sleeves needed: 2 packets of Onyx